[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [stopmusic] [Dialog] [delay(time=4)] [PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.6)] [interlude(maskid = "ui_cutin_mask_horizon", style = 1, size = "1500, 520",offset = "20,0", channel = 2)] [interlude(channel = 2, type = 2, name = "43_g7_towngreenhouse", afrom = 0, ato = 1, aduration = 3, sfrom = "1.4,1.4", sto = "1.4,1.4", sduration = 0,block=true)] [interlude(channel = 2, type = 2, name = "43_g7_towngreenhouse", pfrom="0,0",pto="20,0", duration =30,block=false)] [delay(time=2)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="恐惧,我们对其有天然的耐受性,就像植物能适应那些足以糜烂自己根茎的化肥。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="想要摧垮我们的意志,恐怕他们在布伦特伍德镇中所散布的恐惧还需“加大剂量”。",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="芙蕾达就是最好的证明。",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n她脆弱得一碰就碎,但依然在一群可怕的人中坚持到了现在。",block = true)] [Sticker(id="st1")] [interlude(channel = 2, type = 1, slot = "m", offset = "170,20", name = "cutin_char_12",sfrom = "0.7,0.7", sto = "0.7,0.7", aduration = 2,block=false)] [interlude(channel = 2, type = 1, slot = "m", pfrom = "170,20", pto = "120,20", duration = 40)] [Sticker(id="st1", multi = true, text="可我看得出,她需要一个倾诉烦恼与宣泄恐惧的对象。",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="威尔......太孩子气,他很难理解芙蕾达的情绪。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="也许我能帮上她?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Delay(time=1)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [interlude(channel = 2,clear = true)] [Background(image="43_g7_towngreenhouse", screenadapt="coverall", block=true)] [delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [charslot(slot="l",name="avg_npc_419_1#1$1",duration=0.7)] [charslot(slot="r",name="avg_494_vendla_1#5$1",duration=0.7)] [delay(time=1)] [charslot(slot="l",name="avg_npc_419_1#1$1",focus="l")] [name="王庭军尉官"]你昨晚没有把东西送到我的营帐......玛格达尔。 [name="王庭军尉官"]你也没有离开布伦特伍德镇,可悲的选择。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="他看上去很虚弱,比昨天更加虚弱。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n发生什么事了?",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="l",name="avg_npc_419_1#1$1",focus="l")] [name="王庭军尉官"]为什么不离开? [charslot(slot="r",name="avg_494_vendla_1#5$1",focus="r")] [name="玛格达尔"]这里是我的家。 [name="玛格达尔"]你是有新的订单吗?我可以连昨天的花一并送过去。 [charslot(slot="l",name="avg_npc_419_1#1$1",focus="l")] [name="王庭军尉官"]......你今后不用再为那些订单操心了。 [name="王庭军尉官"]我是来向你告别的。 [name="王庭军尉官"]我即将前往食腐者之王阁下的军团中......作战。 [charslot(slot="r",name="avg_494_vendla_1#5$1",focus="r")] [name="玛格达尔"]...... [charslot(slot="r",name="avg_494_vendla_1#2$1",focus="r")] [name="玛格达尔"]好吧...... [charslot(slot="r",name="avg_494_vendla_1#1$1",focus="r")] [name="玛格达尔"]再见。如果这是你想听到的问候。 [charslot(slot="l",name="avg_npc_419_1#1$1",focus="l")] [name="王庭军尉官"]......你太单纯,单纯到近乎愚蠢。 [name="王庭军尉官"]我一直试图保护一些东西,但是它们却总是自取灭亡。 [name="王庭军尉官"]也许我一开始就错了,玛格达尔。 [charslot(slot="r",name="avg_494_vendla_1#5$1",focus="r")] [name="玛格达尔"]我听不懂你在说什么,“锹子”。 [charslot(slot="l",name="avg_npc_419_1#1$1",focus="l")] [name="王庭军尉官"]我曾无比羡慕你们。 [name="王庭军尉官"]维多利亚过去是高贵而又强大的国家,你们理所应当地占据了太多好东西。 [name="王庭军尉官"]你们靠着发达的冶金学和蒸汽骑士征服了另一个帝国,靠着迷人的艺术和丰富的学术吸引了全泰拉的天才...... [name="王庭军尉官"]而如今,你们停下了向外征服的脚步。你们的统治者,流连于酒宴上的红酒杯,吹嘘着胸前勋章的虚名。 [name="王庭军尉官"]荣光被亲自掐灭,被取代的命运也早已注定—— [Dialog] [charslot(slot="l",name="avg_npc_419_1#1$1",focus="n")] [PlaySound(key="$bigbell", volume=0.7)] [Delay(time=2)] [charslot(slot="l",name="avg_npc_419_1#1$1",focus="l")] [name="王庭军尉官"]嗯?这个挂钟你还留着...... [name="王庭军尉官"]时间过得真快,镇上的人应该都出发去工地了。 [charslot(slot="r",name="avg_494_vendla_1#1$1",focus="r")] [name="玛格达尔"]什么意思? [charslot(slot="l",name="avg_npc_419_1#1$1",focus="l")] [name="王庭军尉官"]......你们的死亡无法避免,玛格达尔。 [Dialog] [charslot(slot="r",name="avg_494_vendla_1#1$1",focus="r")] [Delay(time=0.5)] [charslot(slot="r",name="avg_494_vendla_1#5$1",focus="r")] [Delay(time=0.5)] [charslot(slot="l",name="avg_npc_419_1#1$1",focus="l")] [name="王庭军尉官"]大君很不耐烦。 [name="王庭军尉官"]所以仪式被要求提前了,而你们在那个菲林的带领下,确实超额完成了任务。 [name="王庭军尉官"]这里的人都会是开启仪式的钥匙。 [name="王庭军尉官"]当然,也包括你。 [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="仪式......钥匙......", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [cameraEffect(effect="Grayscale", keep=true, amount=0.7, fadetime=0)] [Background(image="bg_towerinside", screenadapt="coverall", block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [name="芙蕾达"]......刚刚在萨卡兹的军营里,威尔被那些魔族佬留下了。 [Dialog] [delay(time=1)] [name="玛格达尔"]芙蕾达......你看到了吗? [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="血色的蠕虫凝视着我。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)] [Background(image="bg_black", screenadapt="coverall", block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [Sticker(id="st1", multi = true, text="“整个小镇的人都会是开启仪式的钥匙。”", x=300,y=370, alignment="center", size=26, delay=0.08, width=700,block = true)] [Sticker(id="st1")] [Delay(time=1.5)] [charslot] [dialog] [Sticker(id="st1", multi = true, text="钥匙......", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我的灵魂在战栗。",block = true)] [Sticker(id="st1")] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="43_g7_towngreenhouse", screenadapt="coverall", block=true)] [charslot(slot="m",name="avg_494_vendla_1#7$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [musicvolume(volume=0.6, fadetime=2)] [Delay(time=0.5)] [charslot(slot="m",name="avg_494_vendla_1#3$1",focus="m")] [name="玛格达尔"]......我得去找芙蕾达! [PlaySound(key="$d_avg_clothmovementsp",volume=0.8)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="玛格达尔"]放开我! [charslot(slot="m",name="avg_npc_419_1#1$1",focus="m")] [name="王庭军尉官"]你不能离开这间温室。 [name="王庭军尉官"]再等等吧,玛格达尔,我会陪着你。 [name="王庭军尉官"]等着我们最后的告别。 [charslot(slot="m",name="avg_494_vendla_1#3$1",focus="m")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="玛格达尔"]为什么......镇上的人从来没有违背过你们! [name="玛格达尔"]芙蕾达带着全镇的人满足了你们的所有要求! [charslot(slot="m",name="avg_npc_419_1#1$1",focus="m")] [name="王庭军尉官"]殿下决定了这场战争,你们的公爵响应了这场战争。这个结果与我们,或是你们都无关。 [name="王庭军尉官"]我们只需要服从命令。 [charslot(slot="m",name="avg_494_vendla_1#6$1",focus="m")] [name="玛格达尔"]那让我去警告工地上的人!就像以前一样,你当作什么都不知道,求你了! [charslot(slot="m",name="avg_npc_419_1#1$1",focus="m")] [name="王庭军尉官"]...... [name="王庭军尉官"]我为殿下效命,我不会允许你破坏仪式...... [name="王庭军尉官"]......除非你能越过我,玛格达尔。 [name="王庭军尉官"]你能做到吗,“园丁”? [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="......", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n他抓着我的手,却放在了自己手掌中的剪刀上。",block = true)] [Sticker(id="st1", multi = true, text="\n他死灰般的眼底燃烧起一丝渴望的光芒。",block = true)] [Sticker(id="st1", multi = true, text="\n这个傲慢的人在渴望什么?",block = true)] [Sticker(id="st1", multi = true, text="\n解脱?怜悯?还是......那个我不敢触碰的词语?",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我发现我从来不曾真正了解过这个人,尽管我们在这间温室共处过很长时间。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n但现在我必须要离开,如他所说,已经没有时间了。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="对不起。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我无法再袖手旁观——",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [musicvolume(volume=0, fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=1)] [PlaySound(key="$d_avg_runstop", volume=1)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.03, block=true)] [PlaySound(key="$d_avg_tear", volume=0.6)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.5, block=true)] [Delay(time=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="43_g6_townbuildingsite", screenadapt="coverall", block=true)] [delay(time=1)] [musicvolume(volume=0.6, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_417_1#1$1",focus="m")] [name="疑惑的市民"]玛格达尔,你急匆匆的要去哪? [name="疑惑的市民"]你衣服上的血...... [charslot(slot="m",name="avg_494_vendla_1#6$1",focus="m")] [name="玛格达尔"]......没事——修剪枝杈时不小心剪破了手指...... [charslot(slot="m",name="avg_494_vendla_1#1$1",focus="m")] [name="玛格达尔"]汉克,芙蕾达在哪? [charslot(slot="m",name="avg_npc_417_1#1$1",focus="m")] [name="疑惑的市民"]芙蕾达?她早上一个人从军营那边回来之后,就去找那些萨卡兹长官了。 [name="疑惑的市民"]她看上去失魂落魄的,看见谁都说对不起。 [name="疑惑的市民"]是发生什么事了吗? [charslot(slot="m",name="avg_494_vendla_1#7$1",focus="m")] [name="玛格达尔"]......快让大家赶紧远离这个地方。 [charslot(slot="m",name="avg_494_vendla_1#3$1",focus="m")] [name="玛格达尔"]越远越好! [charslot(slot="m",name="avg_npc_417_1#1$1",focus="m")] [name="疑惑的市民"]你们今天怎么一个比一个奇怪? [charslot(slot="m",name="avg_494_vendla_1#3$1",focus="m")] [name="玛格达尔"]来不及解释了,我得去通知其他人! [charslot(slot="m",name="avg_npc_417_1#1$1",focus="m")] [name="疑惑的市民"]可我们马上就要建完了呀?再说,要是我们旷工,被那些长官抓住怎么办? [Dialog] [stopmusic(fadetime=1)] [charslot] [delay(time=0.5)] [playsound(key="$d_avg_explosion_stone",volume=0.4)] [CameraShake(duration=1, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=0.5)] [playsound(key="$fireworks", loop=true, channel="fire1",volume=0.3)] [playsound(key="$fireworks", loop=true, channel="fire2",volume=0.5,delay=5)] [delay(time=1)] [charslot(slot="m",name="avg_npc_417_1#1$1",focus="m")] [name="疑惑的市民"]烟花?哪来的烟花? [name="疑惑的市民"]谁把那堵墙炸开了?那是......芙蕾达? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_black", screenadapt="coverall", block=true)] [delay(time=1)] [PlayMusic(intro="$drift_intro", key="$drift_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Sticker(id="st1", multi = true, text="上一次见到如此美丽的烟火,是在我十岁那年的农事节。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n祖父将我顶在肩上,越过了人群。",block = true)] [Sticker(id="st1", multi = true, text="\n所有人震惊地仰望着夜空中绽放的烟火,人群噤声,随后喧闹的声浪炸开。",block = true)] [Sticker(id="st1", multi = true, text="\n一如此刻。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="芙蕾达鸣响了韦斯特先生为农事节留下的那门礼炮,身后数不清的萨卡兹拉扯着她的身体。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n她浑身鲜血高喊着什么,但是声音却被礼炮轰鸣的巨响盖过。",block = true)] [Sticker(id="st1", multi = true, text="\n芙蕾达被涌去的萨卡兹淹没,撕碎。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="白日焰火——", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n礼炮不停。",block = true)] [Sticker(id="st1", multi = true, text="\n布伦特伍德镇提前迎来了盛大的庆礼。",block = true)] [Sticker(id="st1")] [stopsound(channel="fire1", fadetime=3)] [stopsound(channel="fire2", fadetime=3)] [Delay(time=3)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Image(image="avg_6_16",screenadapt="coverall",fadetime=0,block=true)] [delay(time=0.5)] [CameraShake(duration=-1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=false, block=false)] [PlaySound(key="$d_avg_erthshkng",loop=true,channel="sh",volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [name="恐惧的市民"]发生什么事了?地震了吗? [name="恐惧的女性"]快......快逃! [Dialog] [playsound(key="$e_atk_airshipvibe")] [playsound(key="$e_atk_vibe_n",delay=0.4)] [playsound(key="$d_avg_tear",delay=1)] [delay(time=1)] [name="恐惧的市民"]你在流血......该死,不要过来!那些恶心的怪物正从你身上掉下来! [name="玛格达尔"]萨卡兹到底想干嘛? [name="玛格达尔"]汉克,汉克!你不能闭上眼睛...... [name="玛格达尔"]我......也感觉好累......好困...... [Dialog] [stopsound(channel="sh", fadetime=5)] [PlaySound(key="$smallearthquake", volume=0.9)] [Blocker(a=0.2, r=1,g=0.2, b=0.2, fadetime=3, block=false)] [delay(time=2)] [charslot] [dialog] [Sticker(id="st1", multi = true, text="我感觉,我自己的血,正从身体里飘舞而出。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n随即,没入大地。",block = true)] [Sticker(id="st1")] [Dialog] [bgeffect(name="$eb_dim_closeeye",layer=1)] [Delay(time=1)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=2)] [CameraShake(duration=0.1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=false, block=false)] [charslot] [bgeffect] [image] [Background(image="bg_black", screenadapt="coverall", block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [PlaySound(key="$d_avg_bowstring_tightened", volume=0.4)] [PlaySound(key="$d_avg_bodyfallvalley", volume=1,delay=1)] [delay(time=1.5)] [name="???"]玛格达尔!坚持住! [name="???"]队长,我抓住她了! [name="???"]所有人注意!抓稳滑索,不要接触地面! [name="???"]赶紧救人! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [image] [Background(image="43_g6_townbuildingsite", screenadapt="coverall", block=true)] [charslot(slot="l",name="avg_4040_rockr_1#10$1")] [charslot(slot="r",name="avg_4072_ironmn_1#10$1")] [delay(time=0.5)] [bgeffect(name="$eb_dim_openeye",layer=1)] [playMusic(intro="$calamity_intro", key="$calamity_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [bgeffect] [charslot(slot="l",name="avg_4040_rockr_1#10$1",focus="l")] [name="洛洛"]玛格达尔小姐,现在还不能睡哦! [Dialog] [charslot] [charslot(slot="m",name="avg_494_vendla_1#6$1",focus="m")] [name="玛格达尔"]洛洛小姐? [Dialog] [charslot] [charslot(slot="l",name="avg_4040_rockr_1#10$1",focus="r")] [charslot(slot="r",name="avg_4072_ironmn_1#10$1",focus="r")] [name="费斯特"]这家伙可真沉! [Dialog] [charslot] [name="昏迷的市民"]唔...... [charslot(slot="m",name="avg_494_vendla_1#5$1",focus="m")] [name="玛格达尔"]费斯特先生......自救军......怎么会? [Dialog] [charslot] [charslot(slot="l",name="avg_4040_rockr_1#10$1",focus="r")] [charslot(slot="r",name="avg_4072_ironmn_1#10$1",focus="r")] [name="费斯特"]我们看到镇里大白天放烟花就猜到出事了!我们昨天打开的缺口被封上了,但你们的那门礼炮炸出了新的路线。 [charslot(slot="r",name="avg_4072_ironmn_1#6$1",focus="r")] [name="费斯特"]抓紧洛洛的手,玛格达尔!我们的战斗部队不足,只能先带着大家尽快撤退! [charslot(slot="l",name="avg_4040_rockr_1#5$1",focus="l")] [name="洛洛"]喔哦!费斯特,你改良后的滑索速度好像更快了! [charslot(slot="l",name="avg_4040_rockr_1#7$1",focus="l")] [name="洛洛"]对了,芙蕾达镇长在哪?我们没找到她的位置。 [Dialog] [charslot] [charslot(slot="m",name="avg_494_vendla_1#6$1",focus="m")] [name="玛格达尔"]......芙蕾达她—— [charslot(slot="m",name="avg_4072_ironmn_1#10$1",focus="m")] [CameraShake(duration=0.5, ystrength=15, vibrato=30, randomness=90, fadeout=false, block=false)] [name="费斯特"]该死,我的滑索怎么开始抖起来了! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [image] [Background(image="43_g6_townbuildingsite", screenadapt="coverall", block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [Dialog] [charslot] [PlaySound(key="$d_gen_soldiersrun", volume=0.6)] [charslot(slot="l",name="avg_npc_053",duration=1)] [charslot(slot="r",name="avg_npc_053",duration=1)] [Delay(time=2)] [Dialog] [charslot] [charslot(slot="m",name="avg_npc_054",focus="m")] [name="萨卡兹雇佣兵"]那个懦弱的驻军指挥官呢,他又藏到哪里去了? [name="萨卡兹雇佣兵"]......无所谓,我来接手这里的指挥。 [name="萨卡兹雇佣兵"]我能感觉到,我的血......在沸腾。 [name="萨卡兹雇佣兵"]不用通知厄尔苏拉少校的部队,我们自己就能解决这些可笑的维多利亚人。 [name="萨卡兹雇佣兵"]杀死他们。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [Background(image="43_g6_townbuildingsite", screenadapt="coverall", block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [charslot(slot="m",name="avg_4072_ironmn_1#6$1",focus="m")] [name="费斯特"]这座小镇里的驻军正在组织反攻,他们的气势......比我们之前遭遇过的萨卡兹都要高涨! [name="费斯特"]外面的老维斯还有多少炸药?他来得及支援我们吗? [charslot(slot="m",name="avg_4040_rockr_1#10$1",focus="m")] [name="洛洛"]估计不太行,除去布设滑索的成员,我们能参与战斗的人员本来就不多。 [charslot(slot="m",name="avg_4072_ironmn_1#6$1",focus="m")] [name="费斯特"]把那几台爬行者都开起来,我们需要强行突围! [name="费斯特"]洛洛,小心!你们的滑索! [Dialog] [charslot] [PlaySound(key="$d_sp_ballista")] [playsound(key="$d_avg_explosion_stone", volume=0.8,delay=0.2)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.8, block=true)] [Dialog] [charslot(slot="m",name="avg_4040_rockr_1#10$1",focus="m")] [name="洛洛"]啊—— [Dialog] [PlaySound(key="$bodyfalldown1", volume=1)] [PlaySound(key="$bodyfalldown2", volume=1,delay=0.2)] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(duration=0.5)] [delay(time=3)] [charslot(slot="m",name="avg_4040_rockr_1#9$1",duration=1)] [delay(time=1)] [charslot(slot="m",name="avg_4040_rockr_1#9$1",focus="m")] [multiline(name="洛洛")]好疼—— [charslot(slot="m",name="avg_4040_rockr_1#4$1",focus="m")] [multiline(name="洛洛")]没事吧,玛格达尔小姐? [charslot(slot="m",name="avg_4040_rockr_1#10$1",focus="m")] [name="洛洛"]你还能走吗?啧,这些恶心的玩意—— [Dialog] [charslot] [playsound(key="$e_atk_airshipvibe")] [playsound(key="$e_atk_vibe_n",delay=0.4)] [playsound(key="$d_avg_tear",delay=1)] [delay(time=1)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="在碎裂的大地上,猩红的蠕虫不停涌出,这些东西噬咬着一切它们能接触到的生灵,吮吸着他们的血。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_054",focus="m")] [name="萨卡兹雇佣兵"]这是大君的赐福,这是鲜血的王庭为我们保留的仁慈。 [name="萨卡兹雇佣兵"]我们体内......纯净的血脉正在苏醒,别和这些维多利亚人浪费时间了! [charslot(slot="m",name="avg_494_vendla_1#6$1",focus="m")] [name="玛格达尔"]洛洛小姐,你先走吧—— [Dialog] [charslot] [PlaySound(key="$d_avg_crowdrun", volume=0.8)] [delay(time=2)] [PlaySound(key="$d_avg_daggerexsheath", volume=1)] [delay(time=1)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="这名被称作洛洛的菲林女孩抽出腰间的匕首,塞到了我的手中。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n大批萨卡兹正向我们的位置拥来。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_4040_rockr_1#10$1",focus="m")] [name="洛洛"]玛格达尔小姐,做好战斗准备。 [charslot(slot="m",name="avg_4040_rockr_1#1$1",focus="m")] [name="洛洛"]没那么难,我们以前......也都没经历过战斗。 [name="洛洛"]深呼吸就好,下定决心。 [stopmusic(fadetime=2)] [Dialog] [charslot] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="下定决心。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n是啊。",block = true)] [Sticker(id="st1", multi = true, text="\n就像......那个倒在散落花瓣中的萨卡兹尉官。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我握紧了匕首。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [playsound(key="$d_avg_grenadethrow")] [playsound(key="$d_gen_explo_n",delay=1)] [delay(time=1)] [CameraShake(duration=1,xstrength=25,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=1)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="炮声破空而来。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [charslot(slot="m",name="avg_4040_rockr_1#5$1",focus="m")] [name="洛洛"]火炮?我们的炸药不是用完了吗? [Dialog] [charslot] [PlaySound(key="$d_avg_clothmovement", volume=0.6)] [PlaySound(key="$bodyfalldown3",delay=0.5)] [delay(time=1)] [playmusic(intro="$industv2_intro", key="$industv2_loop", volume=0.6)] [charslot(slot="m",name="avg_4072_ironmn_1#6$1",duration=1)] [delay(time=1)] [charslot(slot="m",name="avg_4072_ironmn_1#6$1",focus="m")] [name="费斯特"]快,洛洛,玛格达尔小姐,趁现在! [charslot(slot="m",name="avg_4072_ironmn_1#4$1",focus="m")] [name="费斯特"]我们接收到了几位老熟人的联络,他们带来了一支支援部队!他们甚至有个识别码—— [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="识别码?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n是军队吗?维多利亚的军队,是了,响应战争的军队。",block = true)] [Sticker(id="st1", multi = true, text="\n他们一定是一群冰冷伟岸的人。他们会来这里,杀死萨卡兹,解救维多利亚人,他们——",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_4072_ironmn_1#4$1",focus="m")] [name="费斯特"]“典范军”! [Dialog] [charslot] [PlaySound(key="$grenade_explosion",volume=0.7)] [PlaySound(key="$d_avg_explosion", volume=0.7, loop=false, channel="explo",delay=1)] [PlaySound(key="$d_gen_explo_n", volume=0.7, loop=false, channel="explo1",delay=2)] [CameraShake(duration=2,xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=1)] [PlaySound(key="$d_avg_autocannon", volume=1)] [delay(time=1)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="视野中,滚滚烟尘纷飞而起,明亮的闪光一次次地从中猛然爆出。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n那是什么......一辆,战车?",block = true)] [Sticker(id="st1", multi = true, text="\n我听到了费斯特先生的通讯器中传来了坚毅的女声。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [PlaySound(key="$d_gen_transmissionget",volume=1)] [CharacterCutin(widgetID="1", name="avg_npc_229_1#1", style="cutin",fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=0, width=200, block=true)] [name="号角"]这里是战车火力手号角,所有人注意,避开我的轰炸区。 [name="号角"]榴弹填装完毕,第二轮发射! [Dialog] [PlaySound(key="$d_sp_ballista",volume=0.7)] [CameraShake(duration=1,xstrength=20,ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1.5)] [name="号角"]突破口打开了,掩护自救军和市民! [Dialog] [CharacterCutin(widgetID="1",fadetime=0.2,block=false)] [delay(time=0.3)] [PlaySound(key="$d_gen_transmissionget",volume=1)] [CharacterCutin(widgetID="2", name="avgnew_112_siege_1#10$2", style="cutin",fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=0, width=200, block=true)] [name="推进之王"]号角,继续压制。 [name="推进之王"]那些法阵......得想办法让这些巫术玩意先停下来。 [Dialog] [CharacterCutin(widgetID="2",fadetime=0.2,block=false)] [delay(time=0.3)] [Dialog] [PlaySound(key="$d_gen_transmissionget",volume=1)] [CharacterCutin(widgetID="3", name="avg_155_tiger_1#7$1", style="cutin",fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=-300, width=200, block=true)] [name="因陀罗"]维娜,别再让我开车了,我要加入地面部队! [CharacterCutin(widgetID="4", name="avg_npc_405_1#11$1", style="cutin",fadestyle= "horiz_expand_center", fadetime=0.2, offsetx=300, width=200, block=true)] [name="摩根"]汉娜,看你前面的路! [CharacterCutin(widgetID="3", name="avg_155_tiger_1#9$1", style="cutin",fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [name="因陀罗"]好吧好吧——! [Dialog] [CharacterCutin(widgetID="3",fadetime=0.2,block=false)] [CharacterCutin(widgetID="4",fadetime=0.2,block=false)] [delay(time=0.3)] [Dialog] [CharacterCutin(widgetID="2", name="avgnew_112_siege_1#7$2", style="cutin",fadestyle= "horiz_expand_center", fadetime=0.2, offsetx=0, width=200, block=true)] [name="推进之王"]让战车尽量抵近法阵的核心,我来搞定那东西! [Dialog] [CharacterCutin(widgetID="2",fadetime=0.2,block=false)] [delay(time=0.3)] [CharacterCutin(widgetID="4", name="avg_npc_405_1#4$1", style="cutin",fadestyle= "horiz_expand_center", fadetime=0, offsetx=0, width=200, block=true)] [name="摩根"]维娜! [Dialog] [CharacterCutin(widgetID="4",fadetime=0.2,block=false)] [delay(time=0.3)] [CharacterCutin(widgetID="2", name="avgnew_112_siege_1#10$2", style="cutin",fadestyle= "horiz_expand_center", fadetime=0, offsetx=0, width=200, block=true)] [name="推进之王"]你们还有其他的任务。 [name="推进之王"]所有人员按照常规部署整队。摩根,汉娜,你们和号角小姐按原计划指挥战车开路。 [name="推进之王"]希勒少尉、达格达、戴菲恩,麻烦你们指挥地面编队组织防线,拦住那些血魔大君的小虫。 [Dialog] [CharacterCutin(widgetID="2",fadetime=0.2,block=false)] [delay(time=0.3)] [PlaySound(key="$d_gen_transmissionget",volume=1)] [CharacterCutin(widgetID="3", name="avg_4110_delphn_1#1$1", style="cutin",fadestyle= "horiz_expand_center", fadetime=0.2, offsetx=-300, width=200, block=true)] [name="戴菲恩"]放心。 [Dialog] [CharacterCutin(widgetID="3",fadetime=0.1,block=false)] [delay(time=0.2)] [Dialog] [PlaySound(key="$d_gen_transmissionget",volume=1)] [CharacterCutin(widgetID="4", name="avg_npc_1070_1#1$1", style="cutin",fadestyle= "horiz_expand_center", fadetime=0.2, offsetx=0, width=200, block=true)] [name="希勒少尉"]收到。 [Dialog] [CharacterCutin(widgetID="4",fadetime=0.1,block=false)] [delay(time=0.2)] [Dialog] [PlaySound(key="$d_gen_transmissionget",volume=1)] [CharacterCutin(widgetID="5", name="avg_npc_396_1#1$1", style="cutin",fadestyle= "horiz_expand_center", fadetime=0.2, offsetx=300, width=200, block=true)] [name="达格达"]收到。 [Dialog] [CharacterCutin(widgetID="5",fadetime=0.1,block=false)] [delay(time=0.2)] [CharacterCutin(widgetID="2", name="avgnew_112_siege_1#10$2", style="cutin",fadestyle= "horiz_expand_center", fadetime=0, offsetx=0, width=200, block=true)] [name="推进之王"]Misery先生,敌方部队的指挥官交给你了。 [Dialog] [CharacterCutin(widgetID="2",fadetime=0.2,block=false)] [delay(time=0.3)] [PlaySound(key="$d_gen_transmissionget",volume=1)] [CharacterCutin(widgetID="6", name="avg_npc_235", style="cutin",fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=0, width=200, block=true)] [name="Misery"]你大胆执行你的计划即可。 [Dialog] [CharacterCutin(widgetID="6",fadetime=0.2,block=false)] [delay(time=0.3)] [charslot(slot="r",name="avg_4072_ironmn_1#10$1",focus="n")] [CharacterCutin(widgetID="2", name="avgnew_112_siege_1#10$2", style="cutin",fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [name="推进之王"]费斯特,好久不见,寒暄放在之后。我需要自救军帮我布置滑索到法阵上方。 [charslot(slot="r",name="avg_4072_ironmn_1#10$1",focus="r")] [name="费斯特"]没问题! [charslot(slot="r",name="avg_4072_ironmn_1#10$1",focus="n")] [name="推进之王"]事不宜迟,先把那个奇怪的法阵给解决了再说。 [name="推进之王"]我的背后就交给各位了。 [Dialog] [PlaySound(key="$transmission",volume=0.6)] [charslot(duration=0.3)] [CharacterCutin(widgetID="2",fadetime=0.2,block=false)] [delay(time=1.5)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="当我还在试图认清这支突然支援的部队时,那位有着金色头发的菲林已经借着滑索进入了战场的正中央。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [PlaySound(key="$d_avg_twohandedblunt")] [PlaySound(key="$p_imp_axe_h",volume=1,delay=0.3)] [PlaySound(key="$d_avg_explosion_stone",delay=0.5)] [PlaySound(key="$d_avg_rockfall", volume=1,delay=0.8)] [delay(time=0.5)] [CameraShake(duration=2, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=2)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="她从天而降,轰击进入法阵的血色光柱之中,巨石炸裂的声音响彻整片战场。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [PlaySound(key="$d_avg_axeimp",volume=1)] [PlaySound(key="$d_avg_rockfall", volume=0.8,delay=0.3)] [PlaySound(key="$rockhit", volume=0.8,delay=0.5)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="“咚”。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我能看到红光中她每一次挥动钢铁巨锤的身影。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [PlaySound(key="$e_atk_bigaxe_d",volume=1)] [delay(time=0.6)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="“向前推进!”", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [PlaySound(key="$d_avg_armycrowd", volume=1, loop=false, channel="aa")] [PlaySound(key="$d_avg_battlefield_environment", volume=0.3, loop=true, channel="vn")] [delay(time=1)] [PlaySound(key="$d_avg_autocannon", volume=1)] [CameraShake(duration=2, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=2)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="那位菲林的声音点燃了战车的引擎。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我看到了一位高举战锤冲锋的战士正带领维多利亚人夺回我们的土地。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [charslot(slot="m",name="avg_npc_417_1#1$1",focus="m")] [name="欢呼的市民"]看啊!我们维多利亚战车的炮火轻而易举就可以把那些东西轰成碎末! [name="欢呼的市民"]我们早就说过,那些魔族佬在我们维多利亚的军队面前不堪一击! [name="欢呼的市民"]碾碎他们! [charslot(slot="m",name="avg_494_vendla_1#5$1",focus="m")] [name="玛格达尔"]...... [name="玛格达尔"]不对,镇上布置的源石结晶太多了...... [name="玛格达尔"]镇长办公室,小广场,图书馆......我们夜以继日修建那些东西...... [name="玛格达尔"]不可能来得及—— [Dialog] [stopmusic(fadetime=2)] [charslot] [playsound(key="$smallearthquake", volume=0.6)] [PlaySound(key="$d_gen_thunders_amb", volume=0.3,delay=2)] [CameraShake(duration=3, xstrength=35, ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=3)] [stopsound(channel="vn", fadetime=1)] [charslot(slot="m",name="avg_494_vendla_1#5$1",focus="m")] [name="玛格达尔"]...... [name="玛格达尔"]......结束了? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="43_g6_townbuildingsite", screenadapt="coverall", block=true)] [delay(time=0.5)] [Sticker(id="st1", multi = true, text="不......", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [delay(time=0.5)] [charslot] [dialog] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [delay(time=1)] [Blocker(a=0.4, r=1, g=0, b=0, fadetime=3, block=true)] [theater(mode=true)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Image(image="43_i08",screenadapt="coverall",fadetime=0,block=true)] [delay(time=1)] [bgeffect(name="$eb_blood_fire_01",layer=1)] [playsound(key="$d_avg_blodmgicrclr", volume=0.9)] [CameraShake(duration=4, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_blodmgicrclrlp",channel="bd",loop=true,volume=0)] [soundvolume(channel="bd",volume=1,fadetime=2.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=5, block=false)] [playmusic(intro="$m_bat_essenceofevolution_intro", key="$m_bat_essenceofevolution_loop", volume=0.6)] [delay(time=5)] [theater(mode=false)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="血色光柱从我们亲手垒起的建筑上升起,与节日庆典的烟火交相辉映。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n漆黑的深渊中沸腾着血色。",block = true)] [Sticker(id="st1", multi = true, text="\n红色的蠕虫们伸出触须,拥向天空。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [name="推进之王"]......法阵已经破损,血魔的子裔在失控,抓住机会! [name="推进之王"]步兵集团停止前进,护送身边的市民退出法阵范围。 [name="推进之王"]战车分队跟我继续推进,摧毁镇子里剩余的源石结晶,搜救市民! [Dialog] [delay(time=1)] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="地狱开始入侵我的家乡。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n而列队轰鸣的战车正加速向着恶魔们奔袭。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=2,block=true)] [bgeffect(fadetime=2)] [stopmusic(fadetime=2)] [stopsound(channel="bd", fadetime=2)] [charslot] [Image]